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  1. Open the panel via the panels button

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    1. If you see this just hit the blue “Use Existing Components”

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  2. Select component type via the dropdown menu at the top of the panel

  3. Filter results (opened via the button in the top left of the panel)

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  4. Just Click + Drag the component in or Right-click and select “Place”

  5. Adjust component position as needed (click and drag)!

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  1. Open the annotation tool via the “Tools” menu

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  2. Toggle settings as needed in the annotation window

    1. In most cases you will not need to change any of these!

    2. To highlight some useful bits

      1. Bottom left can be used to disable a few sheets

      2. The right half summarizes changes that will be made

      3. The “Matching Options” section is a more advanced feature used to resolve mismatches when updating designators that have already been annotated once

  3. Click “Update Changes List”

  4. A pop-up will appear with how many changes were made. This is just a sanity check, click “OK” if it looks ok

  5. If the list on the right looks ok, click “Accept Changes (Create ECO)”

  6. In the ECO, click “Execute Changes”, and then “Close”

  7. Done!

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Expand

Hiding Rooms

Check out Altium Reference, Tips, Troubleshooting for how to hide rooms when you’re in layout. {need to add to page and link to section}

Room Creation

By default, hierarchical sheets will each create a “component room” when pulled into PCB layout. These rooms can be moved, copied, and manipulated with all the components and copper put within them. Additionally, rules (and any other queries) can be applied on the room level.

These are generated any time changes from schematics are pushed from schematics to layout. This behavior can be turned off or modified as needed.

Hierarchical Annotations

See above ({ link }) for how to annotate hierarchical projects.

Easy Copying

As shown in the Shepherd screenshot at the start of this section, hierarchy can be used for repetitive circuits. This saves time not only in schematic, but also in layout thanks to rooms.

  1. X {need to figure out steps to get repeater to work}

  2. X

  3. X

  4. X

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