Welcome to the Mechanical Team on Northeastern Electric Racing! Here we design, fabricate and assemble the components that make up the structure of the vehicle. Before we get into your work for the semester, we have a few topics to cover.
Mechanical Subteams - add links
The mechanical team is made up of four steams, Structural, Handling, Powertrain and Ergonomics.
Structural
Projects: Chassis, Aerodynamics, Bodywork, Floor and Firewall.
Handling
Projects: Suspension, Steering
Powertrain
Projects: Accumulator, Transmission, Motor Cooling
Ergonomics
Projects: Seat, Steering Wheel, Dashboard, Pedal Box,
General Expectations of Members
We are a very large group of students, all working towards a quite ambitious goal of creating a new racecar every year. This means that we all need to accept and try to thrive in our respective roles. As a member of the mechanical team, you are expected to
Attend your system meeting and bay time every week
Come ready to learn and grow
Ask a lot of questions
Treat your fellow team members with respect and kindness
Be prepared to set aside about 5-10 hours to club work every week
This one sounds daunting, but the learning curve can be quite steep. Be prepared to put in the time to learn and grow as an engineer. This will allow you to be a valuable asset, not only to the club, but to future employers. Our engineers have a significant advantage in employment prospects due to the practical experience gained, but it takes time and effort to reap these rewards.
First Semester in NER
Semester Project - add in the actual project
As a part of your onboarding experience, you will be tasked with designing and analyzing a component, creating a machine and assembly plan, as well as generating timelines for it’s creation.
This space will give you a general overview of the skills you will need during your time at Northeastern Electric Racing, and subsequently for completing your semester project.
Table of Contents
Solidworks
Part Design
Drawings
Simulation
PDM
Fabrication
Methods
CAM
Machining
Finishline
Competition Rules and General Timelines
Common Vendors and Purchasing
Design Practices and Resources